A downloadable game for Windows

The theme of our game was to be a top-down procedural roguelike where the story goal is to freeze hell over, while also having the power to freeze time.

The first executable has a rudimentary level generator with props; left click to fire a projectile and press space to temporarily freeze projectiles. There is also an additional unenabled melee attack.

The second executable has enemies + simple pathing AI for them.

Below are attributions for this work and content it borrows:

Mainly written by Noah Do, Felix Roman, and Dao Zhu

Title art by Noah Do

Boss sprite work by Chloe Whipps

Terresquall for their published roguelike Unity tutorial

Admurin's free icons

Cainos's tileset

Player sprite work by: drjamgo@hotmail.com, bluecarrot16, Benjamin K. Smith (BenCreating), Evert, Eliza Wyatt (ElizaWy), TheraHedwig, MuffinElZangano, Durrani, Johannes Sj?lund (wulax), Stephen Challener (Redshrike), Thane Brimhall (pennomi), Matthew Krohn (makrohn), Manuel Riecke (MrBeast), David Conway Jr. (JaidynReiman), Johannes Sjölund (wulax), Michael Whitlock (bigbeargames), Nila122, Joe White, Pierre Vigier and DCSS artists (see https://github.com/crawl/tiles/blob/master/ARTISTS.md)

Enemy sprite work by: drjamgo@hotmail.com, bluecarrot16, Benjamin K. Smith (BenCreating), Evert, Eliza Wyatt (ElizaWy), TheraHedwig, MuffinElZangano, Durrani, Johannes Sj?lund (wulax), Stephen Challener (Redshrike), Sander Frenken (castelonia), William.Thompsonj, Michael Whitlock (bigbeargames), Matthew Krohn (makrohn), Johannes Sjölund (wulax)

Download

Download
Game Jam.exe 651 kB
Download
Game Jam (other scene).exe 651 kB

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